Patch Testing/1.0.9.8

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Patch testing - 1.0.9.8

Testing Results
Pull Request Test Results - Daenks Delerium Keen Blueness
935 Cell 2 Works Cell 4 Cell 5
935 Cell 2 Works Cell 4 Cell 5
934 Cell 2 Works Cell 4 Cell 5
933 Cell 2 Works Cell 4 Cell 5
930 Cell 2 Works Cell 4 Cell 5
929 Cell 2 Works Cell 4 Cell 5
928 Cell 2 Works Cell 4 Cell 5

Additional Comments

Update 19 Hotfix 8 (1.0.9.8) Pull Request List

936 - Scaletp
935 - Add minimap dots for Survival Arena bosses.
934 - Allow skeletons to use doors in CV main room.
933 - Add new C function for KOD, SetClassVar.
930 - War event formatting and improvements.
929 - Fix for players getting the temp safe angel without being killed by a player.
928 - Add LoS check to Lupogg King hold.

Update 19 Hotfix 8 (1.0.9.8) Patch Notes

Changes
----------------
- Add line of sight check to Lupogg King's Hold. Should reduce the number of pointless Holds cast by him.
- Stop players getting a temp safe angel from being killed by a monster.
- Allow skeletons to use intra-room doors in CV main room.
- Add minimap halos for bosses and minibosses in Survival Arena. Dots for these monsters will always be visible.
- Improved item handling in frenzies - items are now bought from innkeepers, and shillings are handed out instead. Items will weight next to nothing (1 bulk, 1 weight) so more can be bought and carried.
- Improvements to frenzy War Event - allies will have green map halos, enemies red. Players will be unable to attack their allies by default, but this can be enabled. Added individual kills and deaths by name to score readouts.
- Add fail message for disallowed spells in Survival Arena.
- Add scaling training points for monsters. Monsters in the following ranges will now give more training points: 76HP-121HP: 2 TP, 122-150HP: 3 TP, 151HP+: 4 TP.