The evil one's school of spells. These spells help the darker side to achieve power. Different spells will help you hide from your enemies, damage your opponents with acid, drain life from others, and even gain incredible powers at incredible costs. Requires the caster to follow the dark path of negative Karma. A high Mysticism is recommended for those wishing great power in the dark arts. Qor gets Spellpower Bonuses from dark places and karma.