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Penetrates the locks of a guild hall (note that it won't open other kinds of doors elsewhere). Requires four Kriipa Claws to cast, and the casters' energies must be focused through a prism.

Spell Power


Name Value
Mana Effect -50 + (-1/second)
Vigor Effect -50
Reagents 4 Kriipa Claw
Purchased From Jonas D'Accor
Concentration Yes